Wednesday, 12 February 2014

Initial Character Development

As a group, we sat down and began to doodle ideas for Annie's design. This was my first design idea which the team gave approval to and we decided to go forward with. I was planning on doing other possible ideas for her design, but the team was happy with this one as they felt it encapsulated Annie's personality well so we stuck with it.


I then took the pencil doodle home and began re-producing the design digitally, in 'Painttool Sai'. I used the pre-set acrylic brush which gave the design a slight rough edge and I made sure to create the character without the use of black lines, this gave Annie a clean, minimalistic and bold look. It also made the design look as if it was composed of shapes that have been cut out and pasted into layers- reminiscent of the common childhood activity. Here is my character creation development:





Using my sister Kiwi as reference, I gave Annie messy hair to symbolise cheekiness and a tomboy-ish nature. My sister's excitable and energetic personality means that her hairstyle always falls out and becomes messy so I reflected this small part of Kiwi's personality in Annie's design. I gave Annie a cute and covered up outfit to suit her age. The clothing consists of a white under shirt and a dress with a pocket; I made the dress yellow to suit the vivid jungle theme as well as her sunny disposition. Furthermore, I gave her black shorts to make the dress more modest as she is only a young girl. In terms of facial design, I gave her big eyebrows and freckles to make her seem more innocent looking as well as to give her her own unique quirk. 

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